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Great game, interesting network. Does it loop through the possible actions for each possible land and output attack/not attack? If so, how does it take into account if it's neighbouring lands has attacked or not, is it a fixed order?

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it looks like you cant bank dice income like the original game. a great late game strat is to keep all your stacks full for defense. to do that you lose 0-7 income since theres overflow. you should be able to bank at least 8 dice. i also suggest an option to remove the dice animation to speed things up, but its pretty snappy as is. great job with this!

The AI is definitly too hard

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this is a riski game